Author Topic: !buylevel is back!  (Read 208 times)

{cDS} Your_BdyGrd

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Re: !buylevel is back!
« Reply #15 on: July 26, 2010, 01:40:03 PM »
you rock art, ty a ton,

and for the record, SCOUT SUX!!!!!!!!!
Life is short: Be Fearless, Forgive quickly, Kiss slowly, Love truly, Laugh uncontrollably.

{cDS} Luke

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Re: !buylevel is back!
« Reply #16 on: July 26, 2010, 02:31:05 PM »
Very nice, kudos to you mate

{cDS} GreenTea

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Re: !buylevel is back!
« Reply #17 on: July 26, 2010, 02:31:37 PM »
you rock art, ty a ton,

and for the record, SCOUT SUX!!!!!!!!!

U SUX!
scout is the best weapon in the game.


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{cDS} Artsemis

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Re: !buylevel is back!
« Reply #18 on: July 26, 2010, 02:37:14 PM »
Haha, you're welcome all. Thanks for the compliments and feedback too.
It's fun coding things when you know so many people will use and enjoy it.. that's the most rewarding part of programming almost anything. Dead is going to hate me for this though... he can't stand buylevel. =d

Tea: I'll pass, thanks!
Roland: f u and your mixed and confusing messages

But i noticed a little glitch. Sometimes when you buy a level,your next gun isnīt shown, but it doesnīt bother, guns functioning normal.
Just wanted to point on that. :)

I noticed this also but I couldn't tell if it was only after buying a level or not. If so, is it only after buying two in a row really fast? The thing is, buylevel just calls existing methods in gungame that get called all the time but the difference is that buylevel may be calling them faster than would ever really happen in a normal gungame setting. My guess is this happens when you either buy a level twice in a row or if you buy a level immediately after leveling -- if everyone can keep an eye on this to get some feedback I'll try to fix it, though it'd be better fixed on the gungame side (a fix on the buylevel side will involve a delay).

Also, you guys probably noticed the !buylevel command spams chat now when it used to not show up. This is out of my control and it's how sourcemod handles commands differently from eventscripts -- you can, however, use the silent version with "/buylevel" which has the old effect.

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{cDS} DEAD

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Re: !buylevel is back!
« Reply #19 on: July 26, 2010, 02:46:38 PM »
Dead is going to hate me for this though... he can't stand buylevel. =d

Yay now the people can just skip the level if its too hard for them again! Ive never used it cause thats part of the fun and balance of GG?  ;D thanks Jay! I'll see you next week!  >:(  ;D

IdNotFound

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Re: !buylevel is back!
« Reply #20 on: July 26, 2010, 06:50:35 PM »
Nice... Thanks!
I got to the server after buylevel was broken, so I can barely wait to see how it changes things :)
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{cDS} T-Bag

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Re: !buylevel is back!
« Reply #21 on: July 27, 2010, 04:46:02 PM »
thanks a lot artsemis.. ;)
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{cDS} ysobluepandabear

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Re: !buylevel is back!
« Reply #22 on: July 28, 2010, 01:11:09 PM »
Spanks alot ;D finally dont have to be stuck on ump anymore

{cDS} Ch@indog

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Re: !buylevel is back!
« Reply #23 on: July 28, 2010, 08:49:41 PM »
Dead is going to hate me for this though... he can't stand buylevel. =d

Yay now the people can just skip the level if its too hard for them again! Ive never used it cause thats part of the fun and balance of GG?  ;D thanks Jay! I'll see you next week!  >:(  ;D
I only skip levels,when i get stuck for a few rounds on them,just to catch up with the leader. Cause it can be frustrating,getting stuck on a weapon for some rounds,right ysobluepanda?  :P

Crazedrabbit

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Re: !buylevel is back!
« Reply #24 on: August 23, 2010, 04:34:44 PM »
Better late than never but i love the added feature of !buylevel.